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GTA 6 Map Guide: Vice City, Leonida Regions, Map Size, and Key Locations
Rockstar has confirmed Grand Theft Auto VI is set in the state of Leonida, “home to the neon-soaked streets of Vice City and beyond.”
The official GTA VI site also frames the story as spanning Leonida, with Vice City positioned as a major focal point.
|
Map element |
What’s confirmed |
|---|---|
|
Core setting |
The state of Leonida |
|
Signature city |
Vice City (within Leonida) |
|
Scope |
“Vice City and beyond” (multiple regions across the state) |
Vice City
Vice City is Rockstar’s headline urban hub for GTA 6 positioned as the iconic neon city at the heart of Leonida. Rockstar explicitly names Vice City in its official announcement language and on the GTA VI page.
Leonida
Leonida is the “state-level” container for the map, meaning GTA 6 isn’t framed as a single city game Rockstar’s wording strongly implies a broader region with multiple distinct environments.
Rockstar’s official GTA VI page also lists several named regions within Leonida, which are perfect for your locations taxonomy (and future subpages).
Rockstar-named Leonida regions (from the official site)
- Vice City
- Leonida Keys
- Grassrivers
- Port Gellhorn
- Ambrosia
- Mount Kalaga
Map Size
Rockstar has not published an official numeric map size (square miles/km²) in its GTA VI announcements what’s official today is the scope statement: the game spans the state of Leonida, including Vice City and beyond.
For this page, the most “Google-safe” approach is to treat size as breadth + variety + region count rather than quoting unofficial measurements.
Cities & Locations
For users, “map” searches usually mean: Where can I go? What are the key areas? Your strongest topical authority play is to organise confirmed places into a clean hierarchy:
- City: Vice City
- Regions around it: Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia, Mount Kalaga (all named on Rockstar’s official page)
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